Tuesday, June 29, 2010
Image- High School Libraries
http://media-center-e.tech.worcesterschools.org
High School Libraries need to stay "hip" to pull kids into their quarters. Most kids prefer to lounge in the cafeteria before school. Wouldn't it be nice if most kids preferred the library. The image above represents the "image" I believe High School Libraries should go for. It's important to incorporate many facets of information that attracts all types of information seekers. I found this image by searching "high school library images" in Google.
As a current member in the field of education, I have first-hand experience at witnessing student work ethic on computers. Students are interested in gaming of all sorts. Electronic learning devices have been tailored around this fact. Study Island, a site that offers TAKS training in all subject areas, has intergrated a gaming device that kids can use as they answer questions. If they get an answer right, they get to play a game. When they finish with that game, they move on to the next question. Kids would much rather do school work if it incorporates games. While most students are more than comfortable playing games, using Google or Yahoo, making Facebooks, and MySpace pages, most are not skilled at searching databsaes and online journals. Schools place filters on their servers so kids cannot access YouTube or other sites that could potentially have obscene materials on them. Kids always find a way around them. At my school, there is a filter preventing us from accessing online radio stations to keep the server open. Kids can easily find their way around those as well. It seems they can do anything they want with a computer, other than proper research. I chose this cartoon because it symbolizes the digital age in a high school setting. I doubt spitballs will ever come from a computer, but the idea surrounding the image is very real!
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I see what you mean about attracting youth to the library; great pic!
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